Sponsors 2007
Our Sponsors are the BEST.
I challenge anyone to find a group of companies more supportive than our TOJam sponsors.
Be sure to visit their sites, and buy whatever they are selling.
You will not be disappointed.
The International Academy of Design & Technology is THE place to get an education in Video Game Design and Development. Their curriculum can equip you with game essentials like C++®, JavaT, 3ds maxT and AI (Artificial Intelligence). The Game Design program takes you from game research and planning, character development and storytelling, all the way through level design, modeling, programming and project management.
IADT have been
amazing supporters of TOJam since the beginning.
IADT generously hosted TOJam #1.
While scheduling problems prevented us from holding TOJam #2 at IADT,
they were ready and willing to host again. Instead of hosting, they provided
several excellent hardcover and hardcore programming books that made great raffle prizes.
Special thanks to Jean - Paul Amore who supported us every step of the way.
Fun Fact:
Team Dream Clown was composed of 4 IADT students.
The TOJam organizers were extremely impressed by their amazing work ethic.
All 4 students stayed for the ENTIRE event and created a
very impressive game.
I don't know what they're teaching over at IADT, but keep it up.
GarageGames creates affordable tools and resources for all game developers - especially the indies.
Of particular interest to TOJam attendees is
Torque Game Builder.
TGB allows developers to create sophisticated, hardware accelerated, 2D games quickly - even export them to an XBOX 360!
It's almost like it was custom built for TOJams!
Some of our best games were developed using TGB:
'Benny Hinn' (People's Choice Silver), 'Quiver' (People's Choice Puce), 'Kalishnikitty', 'Heavy Weather' and others.
GarageGames (especially Davey Jackson) have supported us since the beginning.
For TOJam #2, GarageGames provided several TGB licenses for raffle prizes.
The Behemoth is a true beacon of indie game development.
With private funding, they created the classic
Alien Hominid
- now available in high definition on XBox 360 Live Arcade!
When you're finished that, hold your breath for
Castle Crashers. AWESOME.
The Behemoth gave every person that attended TOJam #2 a free copy of Alien Hominid.
All you had to do was show up! How sweet was
THAT.
Fun Fact:
TOJam Organizer Andrew Traviss was one of the original Alien Hominid programmers!
We're glad he's finally in HD.
The Game Creators
are dedicated 100% to delivering you the best range of affordable and cutting-edge game development tools.
They have one clear goal - to enable you to create whatever game you want on your PC.
To that end, they provided TOJam #2 with copies of
DarkBASIC Professional and
FPS Creator.
These were awarded at the end of TOJam, at which point every game developer understood why they should have used DarkBASIC.
Team Adrenaline
Team Adrenaline
not only attended both jams, but provided 2 copies of "Command & Conquer 3" for TOJam #2 raffle prizes!
I'm not saying that's the reason most people finished their game,
I'm saying that's the only reason.
NVIDIA - Worldwide Leader in Programmable Graphics Processor Technology.
We asked them to sponsor us, and they did so without hesitation.
Future Jam raffles should have prizes that finally render your Hercules card obselete.
Corus U
TOJam organizer Nelson Yu works at Corus.
He asked his boss if Corus could provide space for TOJam #2 and
BAM - history was made.
Not only did they provide a fantastic space, but monitors as well!
While Corus is not an official TOJam sponsor,
the organizers would like to
thank all the Corus employees that made this happen.
Truly above and beyond.
I will never mock Care Bears again.
IGDA Toronto
Although not an official sponsor of TOJam, that's really due to a technicality
(it remains unclear who we contact, they're like the Taliban).
IGDA Toronto has supported us since the beginning.
We advertised TOJam #2 heavily in the IGDA Toronto forums.
We hyped TOJam #2 at the IGDA Toronto socials (announcements and posters).
Without this ability, many game makers would not know TOJam exists.
The TOJam organizers wish to thank all members of IGDA Toronto for supporting our antics.
If you've never been to an IGDA Toronto social.
GO!
They're held the first Thursday of every month, and you aren't required to be an IGDA member.
You'll meet some great people (hobbyists, students, even people in the industry),
and realize that even game developers drink.
Youthography is Canada's most significant young consumer marketing and communications consultancy.
They have the resources, connections and know-how to turn TOJam #3 into a
MUCH larger event.