Game Status: Complete and Expanding.
* Team is actively working on improved version *
2 Players Required
Eric Roberts - Programmer
Kevin Roberts - Art, Animation, Sound
Chris Roberts - Art, Animation, Music
Player1 is the Dungeon Master that creates monsters (using only the keyboard).
Player2 is the Archer that defeats those monsters (using only the mouse).
The Archer gains levels while the Dungeon Master spawns monsters even faster.
How to Play
Right-Click - move to cursor
Left-Click - shoot toward cursor
When available, click the Skills in bottom right corner
Dungeon Master Controls
3 Steps to Creating Monsters:
Step 1: Type Number to Spawn.
Type '1m1' = 1 Monster, Level 1
'9m1' = 9 Monsters, Level 1
Step 2: Type Where They Spawn
Type 'q', 'w', 'e', 'a', 'd', 'z', 'x', or 'c'
(think of the keyboard as a grid)
Step 3: Type When They Spawn
Type a 2-digit # to say how long before spawn
'01' = 1 second
'09' = 9 seconds
'8m1w01' = 8 monsters start top-middle in 1 second
'5m1z04' = 5 monsters start bottom-left in 4 seconds
H turns on normal music
J turns on suspense music
K turns on intense music
G turns music off
i.e. When you create 9 zombies, press K.
Bottom left corner icons show the step you're on.
If you make a mistake, hit ESC to start over.
Lightweight Install. Simply unzip and run "Quiver.exe".
Torque Game Builder
Audacity, Buzz, Photoshop, Gimp, Deluxe Paint Animation
Team Entelechynt also created Heavy Weather
You can only quit the game by dying.
This game has unbelievable atmosphere. From start to finish, you feel like you're in a deep, dark forest battling zombies.
The screenshots and animated gif do NOT do this game justice (sorry about that).
The game design is unique and complimented by a great control scheme (considering what they're up against).
Hopefully the developers will expand on this incredible base.