Home
Details
Games
History
FAQs
Sponsors
Stuff
2015 - TOJam 10
2014 - TOJam 9
2013 - TOJam 8
2012 - TOJam 7
2011 - TOJam 6
2010 - TOJam 5
2009 - TOJam 4
2008 - TOJam 3
2007 - TOJam 2
2006 - TOJam 1
 
Game Finder
 
Gold
a game about bouncing
Silver
Debugger
Puce
Seas of Cheese
 
Cause and Effect
Cheese Blaster Extreme
Cheese Beats
Cheese is WAR
CheeseWARS!
Choon
Colour
Cowgirl & Gospelboy
Crowd Control
Der Baron von Cheese
 
Feed HIM!
flowers of error
Goats  Amoré
Happy Goat Lucky
Here Be Dragons
Hot Potato Advanced
Lactose Intoler-ANTS!
The Last Piece
lightspeed
MoonCHEESEMoney
 
Mouse Mouse Evolution
Mousestrap Mania
The Office Party
Office Smash
Rat Race
The Scourge
Signal
Super Cheese Repulser
Titanic Pinball
Tractus Blaseus
 
Triple Threat Floaty
Mousetrap Mania

Mousetrap Mania | Independent Games Project (IGP)

Download Game!

Team Independent Games Project (IGP)
Matthew Di Iorio - Design / Beta Graphics
Enrico Bianco - Programmer
Levo DeLellis - Programmer
Michael Amygdalidis - Programmer

Floaters
Barry Rowe - Graphics (to be used in next version)
Adam Tsui - Sound


Description
Mousetrap Mania is a Real-Time, Strategy, Fantasy-Puzzler similar to Chu Chu Rocket. Players guide an RC Cheese car by placing directional arrows on the grid in an attempt to lure mice into traps without getting eaten.

How to Play
Place arrows at the tile your mouse points to. Car and mice will follow these arrows. Press "w a s d" or arrow keys to place arrows on highlighted tile. You can only have four arrows on screen. The oldest arrow is recycled when place more. Avoid the mice and direct them into traps. Don't get nabbed or the mice will all eat your cheese.

Winning
Survive for 3 minutes by eating or use escape to quit.

Installation Instructions
Lightweight Install. Simply unzip and run "MouseTrapMania.exe".

Technologies Used
Visual Studio 2008, SDL, Photoshop, SoundForge, SDL Mixer, Flash MX 2004

Fun Facts
The Independent Games Project is attempting to gather together a group of people to build a game. They are currently in the early stages of design.

Levo is better known as ToxicHealth. His e-mail address uses neither name.

Between the 3 programmers they only had 2 computers, and not a single programmer was able to be present for all 3 days of the jam.

Matthew worked at his job during the day, and jammed all night.

Jim's Corner
Mousetrap is challenging, has multiple levels, and is built around an innovative game mechanic. The game controls perfectly, but I can't handle the disconnect between what I'm doing and what the car is doing. You lay arrows where the mouse is, not where the car is. This approach is obviously by design, and the games raison d'être. While it sounds simple, my brain just can't handle it. Definitely worth trying, although it's an acquired taste.

History
v1.1  Packaged the level editor (left our of the first release). Changes how images were loaded to make the game run faster. Fixed a bug in the arrow placement.

v1.0  Download Original TOJam Version

Media

If you had the Adobe Flash Player, there'd be a cool video here.




The Peanut Gallery