What happens when the resident slacker has to pick up after himself and his home when his girlfriend throws out her back? Will Chuck Chic be able to complete one chore?
How to Play
Standard text based input. Samples:
"go north", "go south", "go southwest" - move from room to room
"examine nameofobject" or "x nameofobject" - details about object
"take nameofobject" - take it and put it in your inventory
"i" - check your inventory
Supports some advanced text parsing. don't hold back
i.e. "sit in chair", "turn on computer"
When you die, remember what you did and don't do it again.
This is the first interactive fiction ever created at TOJam.
I spent 8 hours trying to get this to run in a browser.
Nothing worked, and it turns out I was on the cutting edge.
Even Emiliy Short
, undisputed queen of interactive fiction,
requires her adventure games to be downloaded.
This explains why no-one knows what interactive fiction is.
Medium Install - game created with "Inform 7"
- If you don't have it already, install the Java Runtime 1.6+
- Download game. Execute "Domesticity_Run_zmpp-1.5-preview1.jar" which is an interactive fiction player.
- It immediately prompts you to open a text adventure.
Pick "Domesticity_v1.1_Leif_Conti_Groome.zblorb" and play.
I have a confession. I hate adventure games.
That being said, the beginning of "Domesticity" reeled me in.
I honestly did not know what was going on.
I had to read it a few times to understand I wasn't on some alien world.
After that I explored the house and was pleasantly surprised by all the little details.
I patted myself on the back for finding (and taking) those dead roses.
Still don't know what they're for...
What kept me interested was the fact death lurked around every corner.
I quickly learned not to try wearing clothes from the hamper,
and to obey whatever orders my girlfriend barks. i.e. "get over here NOW" is not a request
if I want to avoid a bizarre tophat mishap. Looming Death + Ongoing Confusion = Just One More Time.