Everything is relative.
Make your way to the end goal by using the power of scale to your advantage.
The twist? The world scales, you don't.
How to Play
Left Click - Roll ball towards the mouse
Right Click - Jump
Scroll Wheel - Scale
R - Reset
Shift + Click - Teleport to mouse
- use only when stuck (honour system)
Watch the video if you can't figure out how to get past a certain section.
Some parts are brain teasers.
Team Awesome 2008's impressive Choon
These boys are PyGame poster children.
Team Awesome loves to confuse your beloved TOJam organizers.
First, they called themselves Team Awesome which is easily confused with the original Team Awesomo.
Second, they called their game Scale which is TOJam 4's theme.
Extrapolating, they'll name their first child kid, and second child child.
Holy Freak is this game good.
Not only does Scale feature a brand new mechanic (scaling the world while you remain the same size),
but it's clevery integrated into the gameplay.
Game features many genius puzzles and situations that require true understanding and mastery of your scale ability.
Like Portal's portals, this game forced me to think in new ways.
At the very least, they must submit this to the GDC 2010 Experimental Gameplay Workshop
Best Use of Theme? Absolutely... not to mention one of the best games ever created at TOJam.
*** Video Contains Huge Spoilers ***
If you had the
Adobe Flash Player
there'd be a cool video here.