TOJam #2 May 4-6, 2007
62 People. 26 Completed Games. 2 Valiant Attempts.
No Theme. No Arcade.
Scheduling conflicts presented a challenge for IADT, and mighty
Corus (Corus University to be precise) stepped up to host.
You could enter and exit the building, but holding the door open for longer than 1 minute sounded the alarm.
No-one told the security guard we were coming.
I'm happy to report no alarm woke him when he went home to sleep.
No theme, no arcade, just 3 days of crunch.
Rather than have jammers do a presentations about their games (nearly killed everyone at TOJam 1),
we opted instead to order free pizza for everyone and just informally hang-out and play.
Greatest decision we ever made. A tradition was borned.