"TOJam: The Sevening" will be held May 11-13
George Brown College will be hosting once again (342 King Street location).
We love those guys! Their new location can comfortably fit
400 game makers - so that's our goal.
Registrations should go live mid-April, and we'll announce everything loudly (
twitter, e-mail).
Look forward to seeing you! In the meantime, I just posted all the
photos and
afterwords from TOJam Sixy. Enjoy!
Important 1
Our good friends at IGDA Toronto are holding a
TOJam Pre-mortem and Matchmaking Event on April 19.
If you're new, this is a perfect opportunity to meet people and form teams (beyond
floaters, TOJam offers no such service).
Sign-up for IGDA matchmaking now!
Thousand-yard stare? Perfect opportunity to brainstorm, wax nostalgic about the
CBC building, and drink things.
Important 2
While we managed to avoid student exams,
TCAF,
Victoria Day weekend, and
Anime North...
you will need to choose between TOJam and your
Mom.
Year in Review Part I
Super Time Force unbelievably started life at TOJam.
It looks
incredible,
has earned an
XBLA slot,
and
Raigan likes it!
I'm so very glad
Capybara is in Toronto.
Ponycorns was created at TOJam, and melted hearts everywhere.
The father-daughter team of Ryan & Cassie
(5 years old!) was irresitible, and the game utterly charming.
An
IndieCade 2011 finalist,
and the basis of Ryan's
stellar GDC 2012 presentation.
DYAD is on the verge of release.
A singular vision polished beyond reason, currently inspiring
maniacal previews.
An amazing achievement, from a TOJam
survivor.
They Bleed Pixels looks, plays and feels even better -
how is that possible?
The devs are TOJam royalty, and their bonus levels are genius.
Miguel recently created
Russian Subway Dogs, 'cuz he's just that good.
Seraph starts fast and gets faster.
A refreshing little arcade ditty, worthy of the tiny app store price.
The
devs are TOJam legends, and super nice guys to boot.

Inbetween
indellible videos and the modern classic
Sword & Sworcery,
Superbrothers worked on 2 TOJam games (
1,
2) that have a look you might recognize :)

The Hand Eye Society's
Torontrons continue to spread jam.
Airshot Scott was reworked for a trackball,
"Seeds of Descent" found a perfect home, and
A Friendship in 4 Colours
redefined co-op while staying Canadian.
Luis Hernandez co-created
HoneyPunch at TOJam 6.
Now he is
mastering Unity lighting,
while demanding
sensory deprivation.

After creating 2 subtly genius TOJam games,
Stephen Ascher
broke out the bratwurst,
invented hoopsnakes,
then
lost his mind.
When my wrists stop hurting, Part II