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TOJam: The Sevening     May 11 - 13, 2012
400+ People
~102 Teams and ~68 individuals created ? games

The Theme

The world's NOT ending
In the Funny Pages

Rocket 5
Catherine Feraday Miller from Rocket 5 studios writes about her first experiences at TOJam7. This article is a breath of fresh air, and a delight to read. Look out for their new game, "Koloro: The World's Not Ending".



Jason Canam
Jasan Canam from team 'Unskippable Cutscene' writes his first TOJam post-mortem. He gives excellent advice for any first time jammers, "And our determination to pull an all-nighter during the first night was just a recipe for disaster (what a bad idea)".



Tobiah Marks
All the way from San Francisco, Tobiah Marks hails TOJam the best game jam he's ever attended! In his write-up, Tobiah talks about his first experience at TOJam. He was particularly happy about the work in progress game screenshots projected over the weekend.



Dork Shelf - Dev Diary - Day 2
Eric Weiss writes the epic sequel to his experiences at TOJam7. Day 2, he learns how to code for Apocoalypse Later, interviews Jim McGinley, and devours a lot of bagels. Sunday's edition still to come.



Kyle Newsome
From the planning process to the end product, Kyle Newsome writes about his first experience at TOJam! His team, 'The HaichTML Fives' developed a prototype for their upcoming iPad game, Ragnarokked



Bonus Level Interviews
Journalist Chris Demelo records insightful interviews with Renaud Bedard, TOJam founder Emily Mcginley, and TOJam teams: Numlock, Capy Bara, Jack Don't Know Shit, Axon Games, Professor Action and Super Sharks; providing various angles on the different types of teams that attend TOJam.



Dork Shelf - Dev Diary - Day 1
Journalist turned jammer Eric Weiss writes about his experiences creating Apocalypse Later. It's funny, honest, enlightening and I'm really sorry about those washrooms. Look forward to the next 2 days.



National Post - Arts
Daniel Kaszor cuts to the heart of TOJam and the Toronto scene, including glimpses of an interesting future. To quote myself "[I] doesn't get it". By placing this in the Arts section, he has become our Rosa Parks.



Paul 'Road Rage Bunny' Hillier
Whil Paul is known for freaking amazing photos, his photo essays are equally brilliant. This is Paul's second time covering TOJam, and we are lucky to have him. I recommend hiring Paul while you can still afford him.


Torontoist
Rachel Lissner arrived fresh to both TOJam and Toronto video games. She received a crash course in both, while writing this article about our relatively quiet Saturday afternoon. "I'm going to put a tutu on it."



David Gallant
David Gallant explains why Apocalypse Later has no music, no credits screen, weird issues with dialog boxes and scrolling, as well as some things you've probably not noticed yet.



Harold Li
Harold Li details what it's like to be a professional designer trapped in a 3-day body. Be warned - that spreadsheet will haunt your dreams.



Golden Gear
TOJam ambassador Andrew Traviss created a 22 minute timelapse encompassing his entire TOJam development (screenshot taken every 5 seconds). Don't forget his past post-mortems - they rad, dude.



Ryan Creighton
Fresh off Ponycorn success, Ryan returns to TOJam with a 38 person team... and nearly dies!



Depocalypse Celebrations
James Briggs films jammers playing his game Sunday evening. This is the only glimpse of the closing celebrations where jammers socialize, smile and play the games. Easily the best part of TOJam.



Tucker Timelapses
Jamie Tucker condensed his work into 3 videos:
Day 1      Day 2      Day 3
Look for Benjamin River's head!
Note: There are 4 I's in "There Is No I in Teim"



The Monser King
Canadian treasure Renaud Cormier aka. The Monster King narrates his own game for a suspecting audience. The description says it all: "He should go into voice acting!" In any language, the king is genuinely hilarious.



National Post - Download Code
A week before TOJam we were interviewed by Daniel Kaszor. He has a sharp mind, gamer heart, and an ear for detail. While I hate reading my spoken thoughts, Daniel made me look smart: "You're seven people"



IGDA Toronto - Pre-TOJam Matchmaking Meetup
Our good friends at IGDA Toronto held a TOJam matchmaking event. The session was packed and the veteran advice was hardcore: "Don't go for lunch with a group - it wastes time." Such an amazing community.



CTV
CTV attended TOJam on Friday and interviewed some jammers! The 50 second segment aired Friday (May 11) at 11:30. If you saw it, you are one of the few, the proud, the not us.





TOJam7 Logo + Potato background
Jammer Memories

Preserve 2012 memories here...

June 2, 2012 6:38:29 PM

TOJam was sweet. Be there next year or I will cut you. 

May 22, 2012 10:51:59 AM

As a marketing associate working on a 37-person team with Project Overboard, my first TOJam experience was certainly not a typical one.

Yet I still feel like I got a genuine taste of what a weekend game jam feels like: late nights sat in front of a bright computer screen typing words onto a keyboard, laughs shared over weird snacks and tea in the coffee room, and a hysteric final hour rush to have our game demonstration ready.

Hopefully I'll be back next year and can have a hand in designing something (instead of just talking about it a lot).

 

May 21, 2012 4:00:07 AM

By the time the weekend was over, Project Overboard had swelled to 38 people.  The game still isn't finished, but it will be ... and when it's released, i have a hunch it'll be somewhat of a thing.  i hope so, anyway.  It'll be nice to send a ton of kids to computer camp with the proceeds this year, and maybe next.

May 20, 2012 10:30:58 PM

You call these memories :)
I'll add these to the TOJam games page.

May 20, 2012 7:17:57 PM

As one third of Jamstar Heroes, we created Declassified; part side scrolling shoot'em up, part turn based battle (a la Pokemon). The game is currently playable online or for download.  Controls for the game can be found in the Controls menu.

The jam was an A+ experience, would do again :)

May 20, 2012 4:21:30 PM

One third of "The New Justice Team" (Captain Yesterday) - we made a 4 player mario-party inspired mini game bouncing the 4 horsemen off of a roof currently playable here !! ...though we could use a control/how to screen...

 

May 20, 2012 6:24:29 AM

One-man team /dev/null toiled in the fishbowl to make a twitchy little shoot-em-up.