Reviews of IGTCED posted BEFORE the drama
The game was released mid-December 2012.
Some people reviewed the game, and some interviewed David.
NONE of these reviews/interviews mention the CRA, the government, taxpayers or confidential information.
All felt the game took place in a generic call center.
Additionally, none of the reviewers found the caller "annoying and stupid" or "dense and snippy".
Some even felt the caller was right (why all the questions for an address change?).
Most reviews felt empathy for everyone involved - which David has stated was the entire point.
What exactly did Gail Shea find "offensive and completely unacceptable"?
What reason did the CRA give for firing David?
Why isn't this a story?
Answer: Games
Gamespot - reviewed game 2013-01-11
- no mention of the CRA, the government, taxpayers or confidential information
- "The value of 'I Get This Call Every Day' is that, in a few short minutes, it gives us a small window into the experiences of call center employees, and that may make us more inclined to understand that the person on the other end of the phone is indeed a person, the next time we have to call a customer service line."
Independent Gaming - reviewed game 2012-12-22
- no mention of the CRA, the government, taxpayers or confidential information
- "I was feeling actual empathy! I was empathizing not only with anyone stuck in this thankless job, but with the poor fool who had called in with a simple request only to be faced with hurdles of red tape."
FULLNOVAZERO - reviewed game 2012-12-19
- no mention of the CRA, the government, taxpayers or confidential information
- "Its a cautionary tale about the fruitlessness of working in a call center day-to-day and the painful akwardness of trying to be the voice of constant positivity in the face of extreme reluctance."
Kotaku - reviewed game 2012-12-21
- no mention of the CRA, the government, taxpayers or confidential information
- interwoven with candid interview with David - David doesn't mention where he works
- "Perhaps the worst part about it is recognizing myself as the caller, making someone else's life more difficult than it needs to be."
IndieGames - mentioned game 2012-12-21
- no mention of the CRA, the government, taxpayers or confidential information
- David interviewed and quoted - no mention of where he works
- David: " it depicts a conversation between a call center agent and an average person in what is literally a type of call I receive regularly throughout my day job"
Indiestatik - reviewed game 2012-12-23
- no mention of the CRA, the government, taxpayers or confidential information
- "Gallant does such a good job capturing the experience of being a low-level cubicled office drone, and he does so in a way that is (believe it or not) unfiltered and unexaggerated."